AI Insights · Timothy · October 2023
Top 5 Entertainment Mascot Games in Oman Q3 2023
Explore the performance of the top 5 entertainment mascot games in Oman during Q3 2023, highlighting downloads, revenue, and active user trends.
In the third quarter of 2023, the top 5 entertainment mascot games on a unified platform in Oman showcased varied performance patterns in terms of downloads, revenue, and active users. The data, provided by Sensor Tower, offers a detailed look into these metrics.
Sonic Dash: Fun Endless Runner saw a notable fluctuation in weekly revenue, starting at $109 in late June and dipping to $18 in mid-August, before recovering slightly to $45 by the end of September. Weekly downloads for the game peaked at 5.2K in mid-July but significantly dropped to 1K by the end of September. The active user base also experienced a decline, from over 60K in late June to around 50K by the end of the quarter.
Hello Kitty Nail Salon experienced an interesting revenue trend with a peak of $226 in mid-September, contrasting sharply with a low of $6 in early September. Downloads for the game started strong at 2K in early July but decreased to about 576 by the end of September. Active users followed a similar downward trend, starting at 6.3K in late June and dropping to approximately 4K by the end of the quarter.
Minion Rush: Running game saw a significant spike in revenue in late August, reaching $348 from a consistent low of around $8 in the earlier weeks. Downloads peaked at 2.7K in late July but declined to around 536 by the end of September. The active user base saw a peak of 5.2K in late July, which then decreased to around 3K by the end of the quarter.
Sonic Dash 2: Sonic Boom had modest revenue fluctuations, with a high of $59 in late August and several weeks with negligible earnings. Weekly downloads remained relatively stable, ranging from 686 to 1.1K throughout the quarter. Active users showed a slight decline from 4.5K in late June to about 4.7K by the end of September.
Sonic Forces PvP Racing Battle saw a peak in revenue at $123 in late July, with several fluctuations dropping to $20 in mid-August. Downloads for this game decreased from 1.3K in mid-August to about 460 by the end of September. Active users followed a downward trend, starting at 3.2K in late June and ending the quarter at around 2.1K.
For more detailed insights and data, visit Sensor Tower.